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Fun for Everyone

Four great events for all ages

Join Us at The Heart of the Fox Run & Tug on Saturday, June 15th
Team of 8 participants

Tug of War

Are you the strongest in the Fox Valley?
Challenge your business competitors, school rivals, civic groups, neighbors and more to a genuine tug of war!
register
All Ages

5K Fox River Run

Challenge yourself to run this new course for 2019.
Course is chiptimed and certified.
register
Kids ages 3 - 12 years

The Ivy Academy
Kids Zone

Obstacle Courses, Balloon Twisting, Magician,
Face Painting and Much More..
register
All Ages

Colonial Café Color Run

Run or walk in the park, all ages and skill levels are welcome.
register

Heart of the Fox Run & Tug FAQ

Events - Info and Rules

Tug of War

Challenge your business competitors, school rivals, civic groups, neighbors and more to a genuine tug of war! A new junior level competition for kids 14 and under has been added for 2019.

Tug of War Rules

 

5K Fox River Run

Challenge yourself to run this new course for 2019. Course is chiptimed and certified. Run from Pottawatomie Park towards Red Gate Bridge and back along the east bank of the Fox River.
5K ROUTE MAP

 

Colonial Café Ice Cream Color Run

Run or walk in the park through clouds of color on a course designed for inclusive participation. All ages and skill levels are welcome. Additional color station added for 2019!

 

NEW! The Ivy Academy
Kids Zone

New for 2019! Encourage the kids to run or walk an obstacle course and enjoy other kid friendly fun and games geared for ages 10 & under.

 

 

Tug of War

10am-1pm
$5.00/per
Ages 6-14

$10.00/per
Ages 15+

Each team must have 8 participants

register your team

5K Fox River Run

Begins at 7:30am
$35.00/per
All Ages

*Includes Colonial Cafe
Ice Cream Color Run

register

Colonial Café
Color Run

9am-10am
$10.00/per
Ages 2-12

$15.00/per
Ages 13+

The Ivy Academy
Kids Zone

10:00am-12pm
$5.00/per
Ages 3-12

• Obstacle Courses

• Balloon Twisting

• Magician

• Magnetic Fishing Pond

• Face Painting

and Much More.

register

Don’t Forget

our sponsors

Supporting 30+ local children’s charities & Fox River riverfront enhancements

Sponsorship
Opportunities

$10,000 PRESENTING Sponsor

  • Exclusive naming rights for 2019 Heart of the Fox
  • All incentives of Event Name Sponsor

$5,000 EVENT NAME Sponsor

  • Exclusive naming rights for either 5K, Kid Zone or Tug of War category
  • Promotion six months prior to event
  • All incentives of Platinum Sponsor

$2,500 PLATINUM Sponsor

  • Preferred company logo placement on all electronic & print advertising, registration and event day materials
  • All incentives of Gold Sponsor

$1,000 GOLD Sponsor

  • Recognition brick on the Riverwalk
  • Company logo on all printed materials
  • Company logo on all eBlasts
  • All incentives of Silver Sponsor

$500 SILVER Sponsor

  • Company logo linked to your website on all electronic promotions
  • All incentives of Bronze Sponsor

$300 BRONZE Sponsor

  • Complementary company-staffed booth with signage
  • Logo placement on event tshirt
  • All incentives of Event Contributor

$100 EVENT Sponsor

  • Logo on day-of-event banner and event website

Why become a sponsor?

  • Get maximum exposure for your brand/company
  • 10-year history of event success
  • Exposure to 10,000+ runners
  • Over 1,000 participants in 2018
  • Unique Tug of War competition generates true community ‘buzz’

Availability

  • Numerous brand recognition opportunities, including naming an event or sponsoring a specific event component
  • Limited spots for naming sponsors for each specific event

The list of options is available upon request.


become a sponsor
    become a volunteer    

Sign up your 8-member team today!

Basic Tug of War Rules


  • No inappropriate language will be tolerated toward the judges, fans, or fellow competitors.
  • Please wear proper athletic shoes during competition—NO CLEATS, SANDALS, FLIP-FLOPS, OR DRESS SHOES. Sneakers, tug of war shoes, and tug of war boots are permitted. No competitors will be permitted to compete barefoot.
  • Gloves may be worn.
  • No glue of any kind on hands or rope will be permitted.
  • A single team may consist of 8 players and 1 coach.
  • No wrapping the rope around any body part during the pull unless you are the team’s anchor.
  • The direction of pull will be decided by a coin toss.
  • Each competition will be a best-out-of-3. After each pull, teams will change sides.
  • A 15-minute time limit will be set for each game.
  • Winning teams advance to the next round for each tug of war competition category.

The Rope

The game involves usage of single equipment (i.e. a 1.25" diameter 110' in length hemp rope). There is a red mark made in the middle of the rope. This red mark on the rope needs to be at a perpendicular angle to the exact center point on the ground, before the commencement of the game. A white mark is made exactly 13 feet from the red mark on either side of the rope. The game is won when either side with this white mark crosses the center point. Teams According to the rules of tug of war, each team can accommodate a maximum of 8 members.

Field and Marking

The game has to be played on a flat rubber mat system placed upon a concrete walkway. A line referred to as a center line is marked on the playing zone and the rope is placed in a manner that its center mark should align the center marked on the ground. On either side of the rope at the distance of 4 m from the center line, 2 more marks need to be made. This is the point where in the first member of each team will stand. How to Play As mentioned earlier, the center of the rope should align with the center marked on the ground. As soon as the referee blows the whistle, each team can start pulling the rope into their territory. The objective of the game is for each team to pull the rope along with the members of opposition team to their side. As soon as the second mark on the rope from the center red mark crosses over to center line, the team to pull the rope to their area wins the game.
Competition
The tug of war competition requires a judge. There are 3 different commands that the judge gives to the players. The judge first announces “Pick up the rope”, he then says “Take the string”, and finally he tells the players to “Pull”. Once the pull command is said out the teams start pulling the rope. If a member of the team falls down that member is given a caution. Each team is allowed two cautions before getting disqualified. Fouls There is a particular technique that needs to be applied while playing this game, if not then there will be a foul which can call in for disqualifications. For e.g. lowering your elbow below the knee level while pulling the rope is considered to be a foul and is called ‘locking’. Touching the ground for a longer period of time is also considered as a foul.
Tips for winning a tug of war.

2018 Heart of the Fox Run & Tug